Hey!
This time I'll focus on rendering and mostly BOOBS PHYSIC!!
https://mega.nz/file/2EsRyCpC#0Co8I_drTwYDHlioZ3Xis4IXPGZIkubUMZK_y7MiOh0
Since I've started to work on Blender I always animated the breasts (and other jiggly things) by hand and the results are pretty satisfying at least for me but now I want to take it to a new level. What is pretty hard to make the classic way and I didn't see a lot in most of physic based boobs are complex contact animation.
Imo the more contacts there is in a scene, the more alive and real it feels but they are often complex to make and especially on soft objects like breasts, butts ect...
Fortunately I found a great tuto that I can use as a starting point to obtain what I want and honestly, it looks quite promising ^^!
https://open3dlab.com/tutorials/view/105/
I don't know how far I can take it but I definitely want to spend the necessary time to figure this out.
I chose to start the test on Lara and I took the opportunity to try the new render method (Two images comparison).
Hope you'll like the result and what's coming next ;) .
Take care ^^.